So once you start playing the campaign missions, you'll get access to the Cantina and be able to play "The Lost Viking" minigame. It's a scrolling space shooter, reminiscent of similar games made in the 90s.
In case you're wondering why you should play it at all, it's a nice distraction and there are achievements to be won. You get an achievement for scoring 125,000, 250,000, and 500,000 points in it. The game itself is somewhat fun, albeit very repetitive.
I got 500,000 points on my first try and it takes about an hour and a half. It got pretty difficult to fight the boredom near the end, but I knew what I was getting myself into. You can't check achievements in game, so either memorize the score benchmarks or pause the minigame and alt-tab to look up the score levels.
Quick guide:
The best weapon loadout I could find is the double plasma + double drones. Plasma is way better at killing bosses and keeping drones alive allows you to deal with normal enemies.
Your main weapon is either the dinky default gun, the side missiles, or the plasma. Both of those can be upgraded once by picking up the same upgrade again. For example, pick up the "side missiles", then pick it up one more time to have the upgraded version. Future pickups don't do anything.
If you're using the side missiles and pick up the plasma, you will switch to level 1 plasma. Same thing if you have plasma and switch to the side missiles.
Item drops are random, and rotate over time in a set sequence. The order is: side missile, drone, plasma, bomb.
You can hold two drones at any time. More drone pickups do not do anything. If you get hit by most weapons (some boss attacks instantly kill you), it will destroy one of your drones. If you have no drones left when you are hit, you die.
If you die, you drop your main weapon upgrades as pickups.
Bombs clear most of the screen of enemies and projectiles and give you a short duration of invincibility.
Almost always use a bomb instead of risking a hit. Losing drones drastically hurts your ability to deal damage, ESPECIALLY in boss fights.
Boss guide
The carrier (first boss) is very straightforward. The interceptors don't do anything for most of their life, but fire a few projectiles before they retreat. Then the carrier fires a constant rotating beam. Start out in the middle, then pick a side and move that way when it starts firing.
The corruptor (2nd boss) has tendrils that instantly kill you. Using a bomb will destroy tendrils headed towards you and make you invincible. Strafing away from the first tendril almost always is safe. It also will rush you with an instant kill ability.
The last boss has several difficult to dodge projectile attacks, and on harder difficulties fires a bouncing blade. I'd make sure I have bombs going into this boss fight- usually only 2 or 3 is necessary for a pretty easy win. Just blow the bombs before projectiles hit you.
Great Guide. An hour and a half is a tough sell for me to want to do. Maybe once I have all the other achievements.
ReplyDeleteThanks for this guide man really helped alot.
ReplyDeleteThanks for the guide. It helped me get the gold achievement today. When I tried in the past I always did miserably (not even getting to bronze). What I found most important:
ReplyDelete- memorize the item rotation: missiles -> drone -> plasma -> bomb (and repeat...). Items on the board will slowly rotate between these. Wait to pick it up until it changes to the upgrade you want
- get 2x drone before worrying about any other upgrade. this is very important. they keep you from dying and allow you to kill enemies without worrying about aiming
- use bombs whenever you are in trouble. keep your finger on the trigger. a bomb can save you your drones, or your lives.
I wrote about a different strategy that worked for me: https://www.progclub.org/blog/2014/09/23/starcraft-2-lost-viking-strategy-guide/
ReplyDeleteThere was some math behind my strategy...
ReplyDelete